The Last guardian
Primary license features
1- Full access to the game as what you would receive by purchasing in retail store or PlayStation Store
2- Play with your own profile
3- Earn trophies/achievements and play online
4- Get all the patches and updates
Secondary license features
1- Lower price
2- Full access to the game as what you would receive by purchasing in retail store or PlayStation Store
3- Play with our profile only
4- Earn trophies/achievements and play online
5- Get all the patches and updates
The Last Guardian has thematic similarities to Fumito Ueda’s previous games, Ico and Shadow of the Colossus. Its story is framed as a flashback narrative told by an older man recounting his experience as a young boy meeting a giant, feathered creature, resembling a griffin, named Trico (トリコ Toriko)
Much like its predecessors, Ico and Shadow of the Colossus, The Last Guardian is a third-person perspective game that combines action-adventure and puzzle elements. The player controls an unnamed boy who must work together with the AI-controlled Trico to solve puzzles and explore new areas. The boy is able climb on structures and ledges, carry objects such as barrels, and operate mechanisms such as levers. The core gameplay revolves around the boy’s interaction with Trico, who he can climb upon and ride. While the player initially has little command over Trico, who acts on its own accord, they eventually learn additional commands that can instruct it to do certain actions, such as leaping up on ledges or heading in a certain direction.
Progression through the game will often rely on the cooperation between the boy and Trico. Trico’s large size and agility allows it to reach areas that the boy cannot reach on his own, as well as fight off guards who will attempt to capture the boy Conversely, certain obstacles, such as gates or glass eyes that divert Trico’s gaze, will prevent it from progressing, requiring the boy to traverse the environment and solve puzzles in order to move on.