Primary license features
1- Full access to the game as what you would receive by purchasing in retail store or PlayStation Store
2- Play with your own profile
3- Earn trophies/achievements and play online
4- Get all the patches and updates
Secondary license features
1- Lower price
2- Full access to the game as what you would receive by purchasing in retail store or PlayStation Store
3- Play with our profile only
4- Earn trophies/achievements and play online
5- Get all the patches and updates
When the opposition pushes all of its war assets toward one beachhead, sometimes it’s smarter to avoid that fight altogether and make headway by creating another front. While Call of Duty, Titanfall, Halo, Destiny, Gears of War, and many other shooters compete in a sci-fi battle royale, DICE instead dove deeper into the annals of military history to reveal a singular first-person shooter gem: Battlefield 1.
The World War I setting feels refreshingly different than the modern sensibilities of contemporary Battlefield games. Biplanes, rudimentary tanks, and cavalry replace the jets, attack choppers, and missile guidance systems that rained death on combatants in recent entries. Most guns have a much shorter range than modern precision rifles, and in general the combat is more brutish. With a startling array of gory melee kills, this may be the bloodiest Battlefield game to date. In between mortar blasts and gunfire, the battlefield rings out with the tortured screams of soldiers being burned alive by incendiary grenades and flamethrowers, the violent coughs of those hit with mustard gas, and the savage battle cries of infantry charging toward enemies with their bayonets. These serve as constant reminders of the vicious nature of a war fought by more than 70 million people across the globe.
The most welcome change to the Battlefield combat is the return of destructibility; buildings haven’t crumbled this remarkably since Bad Company 2. Tank shells turn wooden homes into splinters, decimate concrete windmills, and rip apart everything in between, leaving the maps in ruins after the dust settles. Weather plays a serious role in forcing tactical flexibility as well. When dense fog or intense sandstorms set in, sniping and lobbing tank shells from afar lose their value and you must venture closer to the objectives to turn the tides of battle. When a team falls far enough behind, they receive reinforcements in the form of the behemoth vehicles – a zeppelin, armored train, or battleship. In my experience these heavily armed juggernauts didn’t always help the losing team gain the upper hand, but they definitely cut the gap thanks to their forceful artillery barrages and use as a new spawn point that can place players much closer to their objective.